两侧同时换到之前的修订记录 前一修订版 后一修订版 | 前一修订版 |
public:it:game_engines [2019/02/21 17:41] – [ECS] oakfire | public:it:game_engines [2025/06/20 15:28] (当前版本) – [Libs] oakfire |
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* [[wp>Entity–component–system]] | * [[wp>Entity–component–system]] |
* ECS的一个C++实现:[[https://github.com/skypjack/entt|EnTT]] | * ECS的一个C++实现:[[https://github.com/skypjack/entt|EnTT]] |
| * [[http://victor.madtriangles.com/code%20experiment/2018/03/25/post-ue4-ecs-battle.html|Experimenting with ECS in UE4]] |
| ===== Libs ===== |
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| * [[https://github.com/SFML/SFML|SFML]]: Simple and Fast Multimedia Library,简称SFML, 简单快速多媒体库, C++ |
| * [[https://github.com/nigels-com/glew|GLEW]]:The OpenGL Extension Wrangler Library (GLEW) is a cross-platform open-source C/C++ extension loading library. |
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